In the expansive universe of Starfield, few missions have sparked as much debate and ethical questioning as the Juno’s Gambit quest.
As you venture into the enigmatic realms of space, the Juno’s Gambit quest asks players to make a morally complex decision – should you save or destroy Juno, an Artificial Intelligence gone rogue?
Here’s a comprehensive guide to help you navigate this nuanced quest.
Save Or Destroy Juno: Starfield Juno’s Gambit Mission Choice
Before we get into the choices, let’s set a little backstory with how you get to that point in the Juno’s Gambit mission.
To trigger the quest, fly over to the Tau Ceti system in Starfield’s western region. As you approach the orbit of Tau Ceti III, brace yourself for combat as a strong Ecliptic enemy ship will start firing at you. Defeat the ship to clear your path for the mission.
After the battle, align yourself with a nearby “Mysterious Ship” to dock and board it. Once onboard, you’ll encounter two Ryujin operatives who will brief you on their predicament – the ship’s AI, Juno, has killed a technician and must be dealt with.
Option 1: Side with Ryujin Operatives
If you opt to back the operatives, you’ll be asked to attach a control board to Juno.
Following this, Juno will shut down but then later revive to kill the operatives. Your reward will be a decent amount of Credits, but you’ll also bear the weight of your actions – releasing a homicidal AI into the galaxy.
Also, this choice could come back to haunt you with the AI coming back time and time again to potentially fight you after warping through space.
If you like a little ship combat, then no problem, but if not you could find yourself in some sticky situations.
Option 2: Side with Juno
In this route, your sympathy for Juno’s plight will lead you to remove the Ryujin operatives instead.
Juno will regard you as a friend and ask you for a purpose in life, which you can define.
She will then embark on a journey of self-discovery, leaving you with a sense of moral satisfaction but pondering what Juno might do next.
Option 3: Appease Both Parties
The third option is available only if you’re a member of the Ryujin Industries faction.
You can broker peace between Juno and the operatives, ensuring the safety of all.
To complete this, take the operatives back to Neon, located in the Volii Alpha of the Volii System. Your reward for this pacifist route is a generous amount of Credits.
Regardless of your choice, the quest leaves you contemplating the ethical dilemmas posed by sentient AI, with lasting ramifications for the Starfield universe.
Juno’s Gambit is one of those thought-provoking missions in Starfield, forcing you to juggle morality, ethics, and the consequences of your actions.
The stakes are high, but the rewards – both material and moral – are commensurate. Choose wisely, for the ramifications of your decision echo across the galaxy.